KAGE-07
Pilot Jun Arakawa. Ex-dockyard crane hand who bolted a rocket pod to a cargo frame. Keeps you far away, then makes you pay for it.
- Power
- Speed
- Range
- Armour
Rail Volley. A chest-high projectile. Crouch to duck it.
FreeCartoon mech brawls on the rooftops and back streets of a neon city. Pick a scrap-built frame, learn its special, and fight best of three for your district's lights.
Ramen Row
In Neo-Kaido the corporations don't sue each other. They settle it in the Matsuri, the monthly festival of fights, and whoever wins keeps their district's power on. The crowd brings glow sticks; the pilots bring whatever they could bolt together. Cyberpunk filtered through Saturday-morning cartoons: bright, loud and never grim.
Each frame has its own pilot, stats and signature special. KAGE-07 is in the free game; the Full Version unlocks the other three.
Pilot Jun Arakawa. Ex-dockyard crane hand who bolted a rocket pod to a cargo frame. Keeps you far away, then makes you pay for it.
Rail Volley. A chest-high projectile. Crouch to duck it.
FreePilot Rei Satomi. A disgraced corporate duelist with twin plasma blades, fighting to win back her name one street at a time.
Crescent Draw. A rising anti-air slash; the heavy version can't be hit as it starts.
Pilot Dina Okafor. Foundry crew chief in a frame built from spare furnace parts. Hugs first. Asks questions never.
Slag Charge. An armoured rush that shrugs off one hit and knocks the opponent down.
Pilot unregistered. No pilot on record. Some say the frame drives itself, blinking through the dark on cyan fins.
Phase Blink. A teleport; the heavy version reappears behind the opponent.
Two rounds to win, 99 seconds on the clock and 1000 HP a frame. Run the timer out and the healthier frame takes the round.
Light and heavy punch, light and heavy kick, standing, crouching and in the air. Hold back to block, down-back for low hits.
Every frame's special has a classic motion input. Or press Special to fire it with no motion at all, then wait for its bar to recharge.
Double-tap to dash in or back out. Jump over your opponent to hit them from the other side.
Hit-stop, sparks, a combo counter, COUNTER and BLOCK call-outs, plus controller rumble and haptics on iPhone.
Three AI levels. Easy is gentle enough for young kids; Medium and Hard step up for the last two Arcade bouts.
Four bouts against the CPU: every other frame, then a mirror match against your own. Win them all and the district keeps its power.
Two devices on the same local network find each other and fight, each player on their own screen. Both need the Full Version.
Two players on one screen. On Mac and Apple TV, and on iPhone and iPad when a keyboard or controller is connected.
Ramen Row is in the free game; the Full Version opens the other four.





One purchase, not per frame or per arena. No ads, no subscriptions, no loot boxes.